VR - Electric Dreams Demo

Rough video walkthrough of the Electric Dreams demo with VR interactions.

Beauty Shot 01

Beauty Shot 01

Table with planet swapping logic

Table with planet swapping logic

Planet asset with logic and textures

Planet asset with logic and textures

Blueprint Template of a grabbable object

Blueprint Template of a grabbable object

Weather orbs with their logic to change Ultra Dynamic Skys weather.

Weather orbs with their logic to change Ultra Dynamic Skys weather.

Beauty Shot 04

Beauty Shot 04

Overview of the Nav Mesh and Simple AI deer

Overview of the Nav Mesh and Simple AI deer

Beauty Shot 03

Beauty Shot 03

User settings that can be activated at runtime to test different performance metrics.

User settings that can be activated at runtime to test different performance metrics.

Beauty Shot 02

Beauty Shot 02

The goal of this project was push the boundaries of VR. Using the Epic Games Electric Dream Demo as a base then I kitbashed in other FAB assets to create a natural and hard surface environment to benchmark different VR performance goals. The project is using Lumen, Nanite, & DLSS as well.

Electric Dreams Breakdown
Scene Setup: Asset Kit bashing, Look Dev, Optimization, Nanite, Lumen, & Post Process Tweaks
Generator Interaction: Asset Cleanup, Blueprint Logic, Lighting, vFX, Audio, & Sequence Timings
Weather Orbs: Asset Creation with Physics, Locked text, Ultra pro Dynamic Sky intergration
Animation: Animation Blueprint, AI Controller, & Behavior Tree Setup
Planets: Took images from NASA, edited in Photoshop to make cohesive texture sets
Planets interaction: Assets with Physics, Blueprint Logic, vFX, & Sequence Timing
Special Audio: Splash in water, victory chimes, power up sequence, insect ambient
User Functionality: All the blueprint functions to call the different performance modes
Setting up the Path Finding
Tool Creation: Grabbable object blueprint template

Arch Viz Scene Breakdown
Setup: Scenes, Kit bashed Assets, Performance Monitoring
Lighting: Setup and equalized both real time and baked lighting solutions